RPG notes: As usual, this section contains big heaping piles of spoilers. Wow. Where to begin. Obviously, if you're running a cyberpunk game, you owe it to yourself to play through this game at least once and probably twice with a notepad handy. There are tons and tons of ideas for interesting cybermods, societal attitudes, and technology. Some of the interesting highlights that stuck out to me:
- The Typhoon system. That mod basically makes you into a walking cluster bomb, and you're not the only character that has it.
- Barret's gun arm was pretty awesome in its execution; it didn't permanently replace his hand, but he couldn't use the hand and gun at the same time.
- Jensen's arm blades. I don't know who at Eidos thought those up, but those were awesome. They could easily become an iconic videogame weapon.
- The Icarus landing system. Fall from any height and either just land softly or send out a shockwave. Very nice. The glowing gold sphere was a great visual touch, too.
- The way newspapers are handled. They still exist, but they're full-color wafer-thin things that can be interacted with. I'll bet recycling is especially important in the Deus Ex world if for no other reason than to just keep costs down.
- David Sarif's beautiful gold filigree-inlaid cyber-arm and Hugh Darrow's renaissance-style cloak to cover his missing arm.
- The famous news anchor that's actually an AI.
- Yelena Federova: instead of being a plodding, up-armored wrecking machine, she was almost like a cybernetic ninja. She could jump HUGE distances, cloak, and so forth. A very cool contrast to other cybered-up warriors.
- The prejudice towards augmented people. On the one hand, it struck me as exceedingly unreasonable. On the other, it's not like humanity has always been reasonable with its prejudices.